![]() ![]() In its place is a new system that allows you to play with all 5 characters. Though Mighty may be a more beginner-friendly character with his extra armor.Įncore Mode plays even more differently than I expected. Gliding around, finding new ways to reach higher grounds and shortcuts is a lot of fun. ![]() Personally, I find Ray a lot more fun to play as than Mighty, despite having fewer quirks. They feel fresh enough to make playing them worthwhile. Thy aren't just “another Tails” or “another Sonic”. The new characters have enough unique traits to make them feel different from the original trio. ![]() However, you can't start flying again in mid-air after dropping out of it. Ray is vulnerable in his flying state, but releasing the button reverts him to his ball form, allowing him to cause damage. After an extended period of flight, he eventually stops being able to ascend higher. But unlike Mario, Ray won't be able to fly over entire levels. Yes, this basically acts like Mario's cape from Super Mario World. Dropping downward increases momentum, which is necessary to gain height. Pressing forward makes him drop, while pressing back makes him rise. Ray's wings allow him to glide through the air, and even underwater. Unfortunately, he didn't retain his ability to walljump from Knuckles' Chaotix. It can also act as a shield while jumping or ducking, allowing him to safely deflect certain projectiles or come into contact with certain enemies. Mighty's shell allows him to bounce off of spikes unharmed. It can also be used to dislodge hidden item monitors from their perches. Unlike Sonic's new dropdash, this move pretty much stops you in your tracks… though I suppose it could be useful if you're overshooting your target mid-air. Mighty's signature technique here is a strong ground pound. So this is a pretty momentous return for them. The arcade game marked his first and last appearance, outside of occasional cameos. Ray, on the other hand, never even got that. This makes them among Sonic's oldest friends - even older than Knuckles! Mighty would later appear as a playable character in the 32X game Knuckles' Chaotix… but mysteriously disappeared from the Chaotix team in all their future appearances. Mighty the Armadillo and Ray the Flying Squirrel first appeared in the rare 1993 arcade game SegaSonic the Hedgehog. Combined, they form Sonic Mania Plus, an enhanced version of the highly-regarded game that has a healthy blend of old and new.įirst, let's talk about the game's “new” stars. The “Encore DLC” brings new characters, new modes, and remixed levels. What's your favorite zone in Sonic Mania? Let us know down in the comments below!īy reading through this guide, you should now know the complete list of all zones in Sonic Mania.Nearly a year after Sonic Mania launched (our review of which is over here), a new DLC package has just dropped. Normally, the above zones have to be completed and unlocked in a specific order, but you can skip all that and just go straight to whatever zone you want by unlocking Sonic Mania’s hidden level select feature. While most zones are actually remastered versions of zones from previous Sonic games like Sonic the Hedgehog 2 and Sonic and Knuckles, there are also several completely original zones thrown into the mix as well. In total, Sonic Mania has 13 zones, each of which is divided into two separate acts. Sonic Mania - Complete List of All Zones Below, you'll find the complete list of all zones available in Sonic Mania. If you want to look through the full list of different zones that Sonic Mania contains before buying the game yourself, this guide should have you covered. Sonic Mania is very much a love letter to the Sonic games of old, introducing the iconic 2D gameplay to a new generation of gamers who can enjoy it on modern television sets and via a variety of different platforms (PC, Xbox One, PlayStation 4, and Nintendo Switch). If you recently picked up Sonic Mania, or are considering it, you should familiarize yourself with all of the game's zones. ![]()
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